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Feb 9th 2010 – 14:00 to 17:00
This session is invaluable for anyone considering hiring developers to create serious games and games for learning. We will cover the key factors on briefing, development, testing, deployment and evaluating and analyzing outcomes. Using a variety of real-life case studies, we’ll discuss everything practical in delivering a successful product.
March 25th 2010 – 10:00 to 13:00
The use of serious games and gaming technology in health and healthcare is expanding rapidly. In this session we will look at some of the leading examples on increasing physical activity.
Feb 9th 2010 – 10:00 to 13:00
Governments and political parties around the world are beginning to see games as the new medium for citizen engagement, particularly with the new generation.
Feb 22nd 2010 – 10:00 to 13:00
From high profile subjects such as counter terrorism, rape, knife crime and drug abuse to lower octane offences on governance and dealing effectively with grievances – games are gaining ground as a medium of choice for engagement on difficult issues.
March 9th 2010 – 10:00 to 13:00
War gaming is well understood in the context of military, with simulations leading the charge on training personnel on tasks and equipment that would otherwise be too costly or dangerous.