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Games For Science 2014

Games For Science 2014

Games for Science is an exclusive networking and showcase evening, bringing together developers, designers, researchers and commissioners passionate about games for science.
It’s an evening about connecting with like-minded folks, discussing the latest trends and being inspired about research and development in this space. With the hope to cultivate potentially exciting partnerships, or just finding out what’s new.

Speakers are the instigators doing interesting stuff! Ready to offer up all manner of insights, we’ll then open up to a forum to collectively discuss issues, opportunities, ideas and ask questions and offer up our knowledge.

Let’s kick start a new revolution in games for science. Come and join us!

Games for Science
Thursday 1st May

18:00-21:00
A top night with the very best researchers, devs and commissioners at work in this space.
Apply Here

 
UPDATE :

Games for Science took place on Thursday 1st May

Here’s an abridged version of what was discussed :

  • Games for Health
  • To create technology for improving society and social good
  • The harness potential of games for enabling the employment of youth
  • Games as a method for consciousness
  • Their ability to harness human processing power
  • Viewmaker ‘public platform’
  • To engage with public research findings
  • Games as tools for research
  • Targeted games
  • Boosting UK games industry
  • Learning through game making
  • The joy of learning through games
  • Game City
  • Evolutionary tree of games
  • Translation
  • Games in support of engineering
  • Game analytics
  • The future of video games
  • Inclusion and engagement
  • Citizen science
  • A new form of art
  • Understanding how people learn with games
  • Science Gallery london
  • To understand mental health and wellbeing and what improves it
  • Using biofeedback
  • For data collection
  • Games for Science funding
  • Creating better algorithms
  • Game Analysis
  • Modelling Science
  • Economic, Social need for coding
  • Digital impact upon business models, games and gamification
  • Game storming
  • Games for greater good
  • Games for science to tackle wider social problems

 

We are looking forward to running another event in December on the same topic 🙂

June 12, 2014 strictly

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