PlayGen
  • Services
  • Portfolio

Inspire

Engage your audience

Inspire your learners with the power of games

Inspiration gives us the fuel to do things we never even dreamt of. Innovation is all about being curious and trying new things. It means taking risks and considering the impossible. There are many situations in which we wish the people around us were more inspired. These could be students, our staff, our customers and trainees that we engage with daily. The realities of the workplace, the lab or the classroom do not always make this easy.

When players are deeply immersed in a virtual world they tend to let go of their inhibitions and be more open to new ideas and experimentation. This is the ground where inspiration flourishes. Games and simulations let users explore the ideas that would be too expensive, too risky or simply beyond the realms of today’s science. Cutting edge science can be given a helping hand by cutting edge technology.

Our games give you the tools to open minds

Virtual worlds can take innovation to new levels. We can take users to the inside of a human blood cell, the corridors of power in the White House, or the far reaches of space. And most importantly, we can provide them with detailed feedback about results across a range of scenarios, informing today’s decisions in the real world.

We can help to inspire your audience

Virtual worlds don’t just play a role in inspiring the leaders and professionals of today. Their biggest potential is perhaps in inspiring the scientists, the visionaries and the healers of tomorrow. We are looking to join forces with other organisations that share this vision and want to work with us in inspiring young people to innovate.

Benefits of working with PlayGen:

  • We can help to instil a sense of awe on a subject that seems difficult or impossible to understand.
  • We build immersive worlds where users’ decisions have a knock on effect as a scenario plays out.
  • This also challenges people to think about new possibilities and opportunities.
  • As a result, we help people to look at things from a new perspective.
  • To bring a complex area to life and make it accessible.

How do we make serious games and simulations to inspire?

  • Start with a solid foundation of what is known.
  • Add a generous helping of tools that are open ended enough to allow for experimentation.
  • Provide plenty of space for the player’s own imagination.

We’ve learnt that the most inspiring tools are often the simplest ones. For instance, we’ve developed a number of games to inspire the next generation of scientists about the possibilities of nanotechnology.  The games vary from fairly complex to extremely simple. Some of the simulations with the biggest wow factor have been those that bring to life the notion of the nano-scale through the simplest visual comparisons.

Try one below :

Time Commanders
PrettyPoli
Climate Health Impact

Harness the power of games to and seriously engage minds

Contact us »
August 15, 2012 strictly

Recent Posts

  • spare bottom of home page
    spare bottom of home pageSeptember 25, 2018
  • SoftSails First Playable
    SoftSails First PlayableJanuary 29, 2016
  • How to Specify Learning Objectives
    How to Specify Learning ObjectivesFebruary 27, 2015

Popular Posts

  • spare bottom of home page
    spare bottom of home pageSeptember 25, 2018
  • Influence
    InfluenceMarch 22, 2011
  • PlayGen Health
    PlayGen HealthMarch 24, 2011
← Training Solutions
Personal, Social Learning & Ethics →

Leave a Reply Cancel reply

You must be logged in to post a comment

This site uses Akismet to reduce spam. Learn how your comment data is processed.

Recent Posts

  • SoftSails First Playable
    SoftSails First Playable January 29, 2016
  • How to Specify Learning Objectives
    How to Specify Learning Objectives February 27, 2015
  • PlayGen approach to changing behaviour using games and gamification
    PlayGen approach to changing behaviour using games and gamification February 27, 2015
  • Is it game over for gamification?
    Is it game over for gamification? October 22, 2014
  • Gamification of Insurance
    Gamification of Insurance August 21, 2014

Categories

  • Blog
  • Company
  • Game Design
  • Gamification
  • Jobs
  • Methodology
  • Recruitment
  • Uncategorized

Search Playgen

Copyright © PlayGen Limited is no longer active.